2007, 260 Seiten, kartoniert, englisch
Anno 2007 it has become apparent that chess computers have superior calculative prowess in matches with human players under tournament conditions.
Is this the "End of Human Chess"?
In this book it is demonstrated that it is surprisingly easy to defeat chess programs.
What is the trick? "If you can not beat them, join them".
Play computer chess with analyses and variations displayed on BOTH sides of the board.
By nature the chess game is a draw. Abandoning head calculation, the human player only interacts with typically
intuitive "risk moves" from time to time in a move sequence to have them numerically evaluated.
This approach is called MAN-ASSISTED-MACHINE CHESS or MAMS.
The risk margins are considerably larger than in tournament games leading to spectacular games.
"No guts, no glory" is the motto.
A series of principles to debalance the draw margin is proposed and tested. We do not follow conventional theory and let endgames technically be executed by the machine once sufficient advantage is obtained. Do not hold on to the traditionally small but steadily increasing advantage in the opening, come out with a numerical deficit in favour of mobility of all pieces to be able to "tilt" the game to victory in a later stage.
In an appendix the opening lines played in the recent match between ruling world champion Kramnik against Deep Fritz (2-4, Bonn 2006) are transformed to winning positions.