2001, 144 Seiten, kartoniert, englisch
The middlegame can prove to be a minefield for many players, throwing up numerous difficult questions. Is this a good time to get active or should I consolidate my position?
Should I have a long think in this position, or save time for later? Are desperate measures called for or should I just try to defend solidly?
Angus Dunnington answers these and other questions that frequently baffle players of all levels.
- Explains how strong players approach tactical and positional play
- Numerous test positions enable readers to gauge their progress
- Revolutionary layout allows readers to absorb the key ideas.
Contents: - Attacking the King
- Definding - Keep Calm
- Opening Lines
- Using the Pieces
- Using the Pawns
- Further Ideas